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AI Insights · Timothy · January 2025

Performance of Top Otome Games in South America Q4 2024

Explore the performance trends of the top 5 Otome games on a unified platform in South America during Q4 2024, highlighting downloads, revenue, and active user trends.

Performance of Top Otome Games in South America Q4 2024

In the fourth quarter of 2024, the top Otome games showed varied performance across South America. Here's a closer look at the trends for each game.

Love and Deepspace from INFOLD PTE. LTD. saw significant fluctuations in weekly revenue, starting at $17.9K and ending the year at a peak of $57.9K. Downloads increased notably, peaking at 24.8K in mid-November, while active users grew from 48.1K to 67.9K by the end of December.

My Candy Love - Otome game by Beemoov experienced a steady rise in revenue, reaching a high of $3.8K in late December. Downloads saw a significant spike in late October with 7K, and active users increased from 66.7K to 76.3K over the quarter.

My Candy Love NewGen Otome Sim, also by Beemoov, had a modest revenue performance, peaking at $1.5K in late December. Downloads spiked in late October with 23.3K, and active users peaked at 37.6K in mid-November before declining slightly.

Tears of Themis from COGNOSPHERE PTE. LTD. had a low revenue trend, with a slight peak of $634 at the end of the year. Downloads remained minimal, and active users fluctuated, starting at 1.3K and ending at 380.

Lastly, What in Hell is Bad? : Origin by Prettybusy Co.,Ltd showed a steady revenue increase, reaching $388 in the final week of December. Downloads were minimal throughout the quarter.

These insights are based on Sensor Tower's data, providing a comprehensive view of the Otome games' performance in South America. For further details and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025